Assassin’s Creed Odyssey
Ocotober 05, 2018
System requirements| PC Gamer
Assassin’s Creed Odyssey places more emphasis on role-playing elements than previous games in the series. The game will contain dialogue options, branching quests, and multiple endings.
The player will be able to choose the gender of the main character, adopting the role of Alexios or Kassandra. The player will also have the ability to develop romantic relationships with non-playable characters of both genders, regardless whether they choose to play as Alexios or Kassandra. The game features a notoriety system in which mercenaries will chase after the player if they commit crimes like killing or stealing from non-playable characters.
Both Alexios and Kassandra start the game as a mercenary and a descendant of the Spartan king Leonidas I. They inherit his broken spear, which is forged into a blade to become a weapon that grants the player special abilities in combat. The game uses a skill tree system that allows the player to unlock new abilities. The three skill trees include “hunter”, which improves player character’s archery, “warrior” which puts emphasis on combat, and “assassin” which focuses on stealth. This replaces the system used in Origins, which granted the player a series of passive abilities.
The hitbox combat system introduced in Origins returns and has been expanded upon to grant the player access to four different special skills when the ability bar fills up. These skills include calling a rain of arrows and a powerful kick to knock opponents off-balance, and are similar to the “Overpower” mechanic introduced in Origins that let the player use a powerful finishing move in combat. The game also features a gear system in which each piece of armor the player wears has different statistics and provides a range of advantages. These can be equipped and upgraded individually.
Assassin’s Creed Odyssey also features the return of naval combat, with the player having access to Hellenistic-era warships to explore the Aegean Sea. The conflict between Athens and Sparta is represented through a “War System” which enables players to take contracts from mercenaries and participate in different large-scale battles against hostile factions. The war system can change a faction’s influence over a region, which will alter both the gameplay and story…
Odyssey uses a lot of the gameplay and interface mechanics of Origins, including the radial compass, and the return of a bird that can survey the landscape, spot treasure, and highlight and harass enemies.
The game features feature RPG elements, including dialogue options, branching quests, multiple possible endings, romance options, and the ability to select between a male or female protagonist. Reportedly, the game is a “full RPG,” and will push the franchise into this genre. Both Alexios and Kassandra follow the same story. Romance options remain the same regardless of the character chosen. Gear can be selected and is classified by rarity. Each piece of gear can be enhanced with engravings. Players also have access to a skill tree and can follow a ‘branch’ to better suit their playstyle. Compared to Origins, the skill tree is more clear cut in Odyssey, and players can unlock high tier versions of pre-existing skills. In combat, the hitbox system for enemies is used again.
The game world has been described as the “biggest one yet” for the franchise. Environments range from forests, to mountains, to beaches. “Legendary animals” can be hunted on land.
The Sparta-Athens divide is represented in-game with a red or blue border along each region to indicate which of the city-states has control. If one city-state leader is weakened, other faction leaders will invade their state. Players can find themselves as the target of bounties, which can come about from actions such as killing civilians, and they will be hunted on the sea. The player will also take part in mass battles, some of which are story-relevant, while others are optional.
Players will no longer de-sycnhronize if they kill innocents in the game.
Players will have access to a boat, used to sail the Aegean Sea in a similar manner as the ships in Assassin’s Creed IV: Black Flag and Assassin’s Creed: Rogue. Crew can be recruited, and in a sense, it serves as a mobile hub. Sharks can be found in the seas, which will attack the player as well as their enemies.
In terms of combat, the Adrestia opens up more combat options as players increase their overall damage against an adversary, such as the options of fire arrows and fiery javelins. Focus-firing on specific points causes increasing damage and opens that point up to an attack by the ship’s ram. Ramming helps to refill a portion of the Adrestia‘ss health. Additionally, in relation to past naval combat in the series, the Adrestia has the ability to slow down and turn very quickly depending on how rowers are used.
Players can recruit “Lieutenants” throughout the world through simple conversation or combat. Each Lieutenant comes with their own perk, and there are different types of recruits that range from archers to brawlers.
Odyssey also introduces a Mercenary System, whereby players may become the focus of a bounty through their gameplay decisions, such as committing crimes. With this system, there are more than 50 potential mercenaries they can encounter, with some having bears. There are multiple ways to deal with them, including killing, paying them off, or even recruiting them. Even if the player kills or recruits them, however, mercenaries will continue to pursue the bounty. The Mercenary System has rankings, and at higher rankings, players will be able to unlock certain perks, such as discounts.